This assignment is my first sneak peek at using Unity. I created a simple Rube Goldberg Machine by creating a series of chain reactions between each object. I tried out different 3D shapes and physics engines within Unity and apply the texture by importing the pictures of the materials. I also played with the material bounciness. I had some difficult times when I tried to build the project at the end. The final outcome was completely different from what I saw in Unity. As a result, I had to cut off some portions. Therefore, here is the simplified version of my original thoughts and design. 

Leave a comment

Log in with itch.io to leave a comment.