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I like the 3D models and the scenes that you guys created. I think the difficulty of the levels could adjusted a bit. The first level could be a tad easier to introduce players to the mechanics and the gameplay and the later levels can increase in difficulty when players are already acquainted with the game.

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My favorite game of all! I love the overall aesthetic and the tension that the game delivered. I like pastel and cute themes, and this game got both of the elements I like. Well done with level design and how the puzzles are planned out.

I look forward to other level designs if you guys develop this game further. 

This game was always memorable to me throughout the semester. It has a great use of color, and is really close to a complete and fulfilling game and visual experience. I could see this formula be expanded into something multiplayer, where people are scrambling around and trying to help each other complete the checklist. Overall very nice work!

Love the overall atmosphere of the game! Models are cute and music is chill. But maybe avoid putting similar objects in the scene. For example the watermelon in scene one won't be counted but the watermelon slice will, which made me feel a little confused at the beginning.

This was a fun game and great job guys. Loved the grocery store puzzles, with the cute fruits. Though I would give a suggestion of adding small particle systems to the objects being sought as the store can make it difficult for new players to find among so many items.

-- Bhuvan

The game is so adorable! It's such a big improvement from the draft at the beginning! And I really love the game mechanics that players have to find all the collectibles in very obscure locations- the difficulty is very thoughtful and fit with the game aesthetics

This game was fun to play with! The design and the theme goes well with each other. I also love the music, the calm and cute music conflicts with my motions, which makes me more in panic because I thought I had a lot of time!

-Yeonseo

I think your group did a great job at building the environment. It is very polished and has a stylish look to it. In terms of the level design, I like the fact that each level has different difficulty which keeps the game entertaining throughout. 

- Zhenyu (Dean)

This game is very quirky and whimsical. I appreciate the treasure hunt mechanics. Finding required items in a level full of interactable assets is fun. The level progression is smart. You make it easier in the first level, like a tutorial, and then you add difficulty in the following levels. Nicely done!

For improvements, I would appreciate it if the HUD was more polished, with a good UI for instructions. The shopping card could also be highlighted in the first level once the player picks up the correct item. Finally, it would also be good to have fast-paced music and a skybox in the back. Other than that, this game is perfect! I simply love the aesthetic.

The idea of finding objects on the shopping list is simple and effective! The visual is cute and colorful. The levels are also challenging because the designers really hide the items well. Sometimes I found a hidden object but it was not the right one on the list, which is also an interesting experience!

- Chenwei

I like the idea of shopping in the grocery store. I had much fun grabbing these fruits and throwing them in the basket. The game is very playable and suitable for players of all ages. It is a great game that can help people get rid of anxiety!  The visuals are also colorful and cheerful!

- Jinyun